Ento Update - 4/9/2024


Hi! I just wanted to have a place to post all of the fixes that have been made since the game's initial release back in December 2023, so here's a list of the changes. 

- Updated tutorials/end countdown 
- Updated various text
- Redid map to better represent the terrain
- Bug animations better
- Ground bug minigame can no longer be spammed
- MAC Version!
- Various fixes to the way ground bugs animations and AI interact to make them seem more realistic and natural
- Fixed sound spamming when catching
- Integrated FMOD for future sounds
- Reworked animation system for character
- New flying bug mechanic
- Set up system for the sake of optimization where bugs aren't loaded in if not within a certain range of the player (realize that optimization might just have to do with the textures)
- AI for ground bugs and flying bugs work better and always face the right direciton
- Full controller support throughout the menus (consequently breaking mouse controls slightly)
- Added golden bugs to end screen
- Fixed issue with colliders in the net interacting with the bugs
- Various bugfixing to the controller vs mouse input (mouse is kinda messed up)
- All golden bugs now obtainable
- Bugs have different spawn rates and different difficulties to their minigames depending on which bug it is
- Some UI updates with new text
- Tree bugs bigger and there are more of them across the map
- B
orders of the world more "solidified" so that the camera stops before the player can see the edge of the world (introduced a bug where the camera jolts near the edges of the world)

Files

EntoWindowsx64.zip 585 MB
39 days ago

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